Thursday, September 29, 2011

Stop Enderman From Picking Up Blocks Mod

I figure most of you have put a lot of time into your worlds. I know I have. So that's why I don't understand the enderman mob. It seems his sole purpose is to pick apart all our hard work! I don't know about you but I don't want to turn minecraft into repaircraft.

So I found a mod that stops the enderman from picking up blocks. Get it here: Enderman Mod.

To install: you'll need 7zip (free) or WinZip (not free) to open your minecraft.jar file.

Go to C:\Users\[your user name]\AppData\Roaming\.minecraft\bin\minecraft.jar

Right click the minecraft.jar file and open with 7zip.

Once open drag the gz.class file into the minecraft.jar archive.

Delete the META.INF folder

Close 7zip.

Done! No more repaircraft and back to building.

I didn't write this mod so my thanks goes out to the original author. You can find his post and more info here. There is also a 1.9 mod and a mod that changes the enderman sounds.


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Minecraft Adventure Map

It's finished!!!!!... My new minecraft adventure map! This thing is just huge and I've put lots and lots,... and lots of work into it.

The map can be found in the downloads section or you can get it here: Minecraft map save.


You start the adventure by going through the main doors where you'll have to defeat monsters and solve some puzzles to continue. The building is jam packed with traps, monsters, twists and turns.

This map is meant for people who like to play hard (that means with monsters on).

Main entrance.

I built this map to be really super tough. 

I challenge people to enter it without any gear; I did design it so someone really good at minecraft should be able to get through empty handed (you'll find plenty of gear hidden inside).


If you die you'll re-spawn about halfway through the map. You'll miss a lot that way. So dying really super sucks.



I built the levels and challenges in such a way that there are always two ways to defeat them and two ways around everything (except the end challenge).

If you want to play the map again or start over you'll need to delete the saved game and write it again into your save folder. The reason is that many of the traps don't reset or are so destructive that they tear up parts of the map! Unless you cheat, you won't even be able to enter the map again, so you'll need to rewrite the saved game to start over.



 Oh yeah,.. and I built a new art gallery and fancy waterside restaurant:

Art Gallery

Restaurant
So I hope you enjoy all my hard work and please let me know what you think if you try it, but please remember, I said it was reeeeeeely tough ;)


I'm going to try and make a video of it soon.

I started this some time ago so it is entirely made in the 1.7.3 build. It should work just fine in 1.8 or 1.9 pre release.

Monday, September 26, 2011

Add Stuffed Mobs to the Game with the Stuffed Animals Mod (1.8.1)


Minecraft mods Stuffed Animals 1.8.1 
This neat Minecraft mod adds new stuffed mob models to the game. These include all of the in game mobs, a Teddy Bear, and Notch!
Usage:
Mods for minecraft stuffed animals

Stuffed Body Parts:
1.8.1 minecraft best mods
Stuffed Animals:
Minecraft mods 1.8.1 top modding
Stuffed Mobs:
Mods for minecraft 1.8.1
mobs models
Other Stuffed Entities:
Minecraft mod best 1.8.1
Download:

Stuffed Animals Mod for 1.8.1
ModLoader for 1.8.1

Installation:


  1. Close Minecraft.
  2. Go to Minecraft.jar. You can find this in Windows in C:\Users\[Your User Name]\AppData\Roaming\.minecraft\bin. You can also find it by pressing start, typing in run, and typing in appdata.<
  3. Open Minecraft.jar in a program such as WinRar or 7-Zip.
  4. Delete the META-INF folder in Minecraft.jar.
  5. Drag the files from inside the Modloader .zip file into Minecraft.jar.
  6. Move the Stuffed Animals Mod .zip file into the .Minecraft/mods folder.
  7. Close Minecraft.jar and have fun!

Tuesday, September 20, 2011

[1.8.1] Millénaire - NPC VILLAGE (1.5: NEW CULTURE: MAYANS)

ADD NORMAN, INDIAN AND MAYAN VILLAGES TO YOUR WORLD


ALL RIGHTS RESERVED TO Kinniken


Current version: 1.5


Provide feedback to me on Mill
énaire: Google Survey
Millénaire is a single-player mod for Minecraft. It aims to fill the "emptyness" of single-player worlds by adding NPC villages to it, with loose 11th-century Norman, North Indian and Mayans themes and additional cultures planned.

Villages are populated with men, women and children of various kinds, who perform tasks such as trading with the player, expending current buildings or improving existing ones, cultivating crops such as wheat in Norman villages and rice in Indian ones, crafting tools and powerful amulets, etc. As the village expends, the number of villagers increases as couples have children who grow up into new adults.

Help villages grow by trading with them and be rewarded with unique items such as Normand and Indian food or statues and tapestries to decorate your house with. And if they start liking you enough, they might even build you a house of your own.



For more information, including a FAQ, known compatibility with other mods, and common install issues, you can check the  Millénaire Wiki:

Posted Image



Resized to 86% (was 854 x 480) - Click image to enlargePosted Image
Advanced Indian village

Resized to 86% (was 854 x 480) - Click image to enlargePosted Image
Mayan agricultural village



Type of villagers

There are currently seven types of villagers:
- Farmers, who grow crops in the fields around their house, and bring the resulting wheat back to their house chest.
- Lumbermen, who chop trees, plant new trees with saplings they get from destroying leaves, and gather cider apples from leaves as well. They put the wood and apples they gather in their house chests.
- Wives, who have the most complex work: taking resources from their husbands' work to the various public buildings, making bread from wheat, making cider from cider apples, trading with the player and building new constructions.
- Children, born at night, and which grow up to become adults when bread is available and new houses are built.
- Guards that patrol the village
- Priests that visit the church (and the tavern...)
- Smiths, which makes Norman tools in the forge

Expansion of the village

The main "aim" of the villagers is to improve their village. There are six initial villagers, but their number will grow as they have children and build new houses. They can also build new types of buildings and improve existing ones. For this they need building materials: wood, cobblestone, glass and stone. The first they can get themselves, the rest only through trade with the player. A complete village currently includes a bakery, a tavern, a church, fountains, a presbytery, a guard tower and an (ugly) castle, plus custom buildings if advanced.

Resized to 68% (was 1091 x 753) - Click image to enlargePosted Image
Advanced village, with almost all the default buildings as of 0.4.5

Resized to 86% (was 854 x 480) - Click image to enlargePosted Image
Inside a Hindu temple

Trade with the player

There are three locations at which the player can trade with the villagers: their Town Hall, the bakery and the tavern (when built):
- Town Hall (present at start): you can sell wood, stone, cobblestone, iron and glass (plus extra blocks at time). Payment made in deniers, a special item. You can also buy wood there, and the "village wand".
- Bakery (when built, requires only wood, so normally they can do it without help): buy bread.
- Tavern (when built, requires glass, so only after you've sold enough to the villagers): buy cider and in upgrade taverns calva. Cider and calva can be used multiple times and give back health.

To trade, go to one of the locations in question and stand near the chests. If no woman is around one will arrive shortly. Right-click on her to bring up the trade screen.

Hold the left shift key while clicking on a trade good in the trade screen to trade 8 by 8 or the left control key to trade 64 by 64.

Finding a village

Since 0.1.4, the easiest way to find a village is to press the V key. If a village is nearby, it will display its name, the distance to it and the general direction. Most new worlds should have villages near the spawn point. If you can't find one at all, check in the world with the seed b. If there are none there, there is an issue with the mod install.

Creating a new village: the Village Wand

With enough deniers, you can buy a "village wand" from the Town Hall of a village. When used on a obsidian block, it will attempt to generate a new village around the block. Warning: using a village wand is dangerous, as the village can end up being built on top of you, killing you if the ground level goes up. Don't use it you can't afford a respawn...

Compatibility / installation
Millénaire is compatible with Minecraft 1.7.3 single-player only.
Millénaire uses ModLoader 1.7.3 and should be compatible with all other ML 1.7.3 mods as long as they do not use block IDs 121 to 126. To install it, first install ML 1.7.3, then copy in the minecraft.jar the class files, the gui and the mod folders. Then place the "buildingplans" folder directly in the minecraft folder (alongside bin, saves etc.).  Millénaire requires quite a lot of CPU on top of the regular game, especially when generating new areas, so is not recommended for computers where the regular game lags.

Known issues
- When reloading a village, sometime two women will end up building the same thing
- Buildings should face the Town Hall, but often don't
- Occasionally pathing issues will cause a CPU-spike
- Ladders and stairs sometime not placed properly



Download

Downloads are now available from Millenaire.org.

Thread for posters to put new building plans in: http://www.minecraft...f=1039&t=253387

Wiki page with adapted texture packs: http://millenaire.or...i/Texture_Packs

Pay him a coffe plix!!! Posted Image. Otherwise, I'm always looking for more SugarSync referrals (similar to DropBox but more generous free quotas). Note that you have to install the app, not just sign-in online, for me to get a quota bump.

Stop Endermen from Picking up Blocks with this Mod (1.8.1)


Minecraft mods 1.8.1 stop picking up blocks mod



Are you tired of having your world and precious creations constantly being torn apart? This Minecraft mod prevents Endermen from picking up blocks. They will behave exactly the same way they always have, without the ability to steal blocks.

Download:
Endermen Don�t Pick up Blocks Mod
Installation:
  1. Close Minecraft.
  2. Go to Minecraft.jar. You can find this in Windows in C:\Users\[Your User Name]\AppData\Roaming\.minecraft\bin. You can also find it by pressing start, typing in run, and typing in appdata.<
  3. Open Minecraft.jar in a program such as WinRar or 7-Zip.
  4. Delete the META-INF folder in Minecraft.jar.
  5. Drag the downloaded file into Minecraft.jar.
  6. Close Minecraft.jar and have fun!