Showing posts with label town. Show all posts
Showing posts with label town. Show all posts

Thursday, October 20, 2011

Castlegaurd

I've started on a new area of the map outside of Apvia in the 1.8 region. The new world generations are just spectacular. I have run into an issue with the water, however, since it seems to be one block lower than the old 1.7 water, so anywhere in the world where 1.7 water meets 1.8 there is a ridge of water. It looks like a tsunami ready to wash ashore.

The gates of Castlegaurd (Apvia is about 1km away over the water)

Large storage room under the gate.

Some distance from the gates this keep sits on the side of a ginormous chasm.

Large storage room.

A random town generated by the game - sadly no citizens though.

A sailing ship unloading a fresh catch of fish.

Friday, May 6, 2011

How To Install The Mill�naire NPC Village mod

OK, this mod is just fantastic. It really is.

In the distance you can see a road which goes to Lakewood.
It creates villages in your minecraft world that you can discover as you explore. The NPC (Non Player Characters) build buildings, have children live and die. The mod even introduces a currency system so people in the village can buy and sell things.

She's a busy lady! She runs three stores and has three little boys.
If you have an existing world then you will discover villages in areas you haven't explored yet. You can buy a village wand that, when used on a block of obsidian, will create a village anywhere you want it. Be warned though, these guys will sometimes cannibalize your stuff and they aren't very concerned with property rights!

In the main store the village statistics are displayed in real time.
The more you trade with the village the more it will grow and prosper.

Click on items you want to sell and you'll get money for it!

Unfortunately it does seem to be a little heavy on the computer resources. I run minecraft on a dual core AMD with two ATI crossfired 4800 video cards and 8 gigs of ram and it slows my machine performance a little. Sadly that's the pitfalls of making a big game in Java. I wish Notch knew how to program in something else.

I really recommend this mod because it brings a whole new dimension to the minecraft game and adds a lot of excellent and epic content.

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You should always back up your files before you install a mod (I really mean it, I'm not just covering my you know what). I recommend making a copy of your entire minecraft folder with saved games and all; just to be safe. This is a big mod and can be unpredictable.


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I wrote this guide because I couldn't find any clear instructions and even found a few hijacks! In the millenaire0.4.zip file are the best instructions but some people actually said not to follow them!?! But how do you get to the instructions if you can't even find the mod!?!

Yeah, so anyway, after a lot of searching and head scratching, this worked for me:

Installation How To: ModLoader

You'll need to download and install ModLoader Beta 1.7.3  (More info)       

Once you have the ModLoader.zip file just open it with 7zip (don't extract);

Then open C:\Users\[User Name]\AppData\Roaming\.minecraft\bin\minecraft.jar with 7zip (don't extract);

Drag the contents of ModLoader to minecraft.jar

While minecraft.jar is still open delete the META-INF folder (if it's there).


That's it! ModLoader should be installed!

Installation How To: Mill�naire 1.7.3


Make sure you have ModLoader Beta 1.5 01v3 already installed (see above).

Download:  Mill�naire 1.7.3 (More Info)

Open  Millenaire.1.0.7.zip with 7zip (don't extract).

Navigate to  C:\Users\[User Name]\AppData\Roaming\.minecraft and open the minecraft folder


Now in 7zip double click on the folder "Put in minecraft folder" then drag and drop the Millenaire  folder into the minecraft folder.



Next

Navigate to C:\Users\[User Name]\AppData\Roaming\.minecraft\mods and open the mods folder

Now in 7zip double click on the folder "Put in mods folder"" then drag and drop the millenaire.1.0.7.zip file into the mod folder.



That's it. It should be working!

To test your install start a new game and in the seed option type b. The mod should announce it is running and if you press the v button how far away the village is should be displayed.


In an existing game the mod won't start until you reach unexplored land.


I hope you give this mod a try.

Please remember that modding anything implies risk and I am not making any promises that you will not encounter a problem. I'm simply explaining what worked for me. If you have difficulty try getting a new minecraft.jar, make sure you followed the instructions exactly, make sure you have the most up to date version of the mod and minecraft and remember that mods often don't work well together - which is why you backed up - right? - you did back everything up didn't you?


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Wednesday, April 20, 2011

Minecart Powered rail

I finished the small minecart station (Boodle Station) at the end of the Fucushima line and in the process got to play with powered rails.

I have decided to leave the booster carts on this line (I loose - nostalgia) but enhanced the line with power. My future lines will all be powered as I expect boosters to stop working in some future update.
This is Abby Station where all you need to do is get in the cart and hit the button. It's simple to build: two rails and a block with a button. The chest holds spare carts.

I experimented with different boosters and found one rail and two buttons works the best; anymore rails and the booster gets unpredictable.

This is the approach to Boodle Station.

This is the approach but from inside the station. The cart has the same 2 rail and button configuration.

This is the station from outside. I got tired of waiting for it to stop raining.

This is the Boodle district. The building to the far left is Boodle House: an exclusive club for gentlemen.
Here is a map of Boodle so far:






I rendered a world map and it came out at 37mb! Blogger rejected it.

Boodle was the name of the very first gentleman's club in England and Harrington house is named after the type font I'm using for these maps.


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